Version 0.31 Released
Heavy Ordnance » Devlog
This is a tiny update to fix a potentially game-breaking bug and tweak a few things:
- I forgot to make the BioFuel globules dropped by barrels persistent objects!! This is a pretty big oversight. If you broke a barrel and then left the room without collecting the globules they'd be gone forever, resulting in a softlock. Now they'll still be there if you leave the room and come back.
- I also forgot to make the barrels drop fewer, larger globules, because it was too easy to miss one or two of the tiny ones they dropped a whole bunch of! Now they drop 4 big globules, in a smaller radius, with a slightly larger pickup distance.
- I made Key Items require you to hold the Use key to pick up, instead of an auto-pickup, so you can see what they are before collecting them. Before it was too easy to pick up a key item without noticing.
- A couple tiny adjustments to the height/weight display code, to hopefully play nice with commas being used as a decimal separator. Still.
Files
Heavy Ordnance 0.31.7z 144 MB
6 days ago
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Heavy Ordnance
third/first-person-shooter with weight gain & violence
Status | In development |
Author | reallyexists |
Genre | Shooter, Action |
Tags | Adult, FPS, Third-Person Shooter |
Languages | English |
More posts
- Bugfix Update Again!!6 days ago
- Version 0.3 Released7 days ago
- Version 0.21 ReleasedJul 08, 2024
- Version 0.2 ReleasedJun 13, 2024
- Version 0.13 Released | 1 Week Progress UpdateMay 17, 2024
- Version 0.12 ReleasedMay 10, 2024
- Version 0.11 ReleasedMay 10, 2024
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